I’m pushing on with progressing the farm in the hope of harvesting my first crop before the community event starts in Euro Truck Simulator because that will be a big timesink and I’ll probably have to put the farming to one side for a while. Since the last post I’ve caught up to where I was before I lost my gamesave. So to start this post, here’s my pristine crop in the first stage of growth……And some crows being shooed away πŸ˜‰ As before, I did fertilize Mason’s field for nearly 10K while waiting for my crop to show through. Now they’re above ground, I have to fertilize my field once more to get the best yield. I won’t bore you with pictures of that action nor with two other fertilizing jobs for Mason in field 36 which between them earned me over 26k – the three jobs I’ve done for my fellow farmer have paid the cost of buying the spreader now! This ‘softly, softly’ approach, starting with small machines, a single unprepared field and only buying what I need, when I need, is working out well. I can’t remember when I’ve ever had so much money still in the bank at this stage and in terms of game time, we still have several hours of the first day left to work.

Next, I bought a trailer and pallet forks. I’ll need the trailer for when I harvest my crop but in the mean time I can use it to do some transport work. I chose to buy the MetalTech DBL8 trailer, which is one from the modhub……It’s not as big as I might need later but for my current field it should be fine. For the delivery work I’m running it without the sides – I’ll refit them when I get to harvest time. Here’s one delivery I’ve taken on……and here we are collecting the goods at the sawmill…

I decided to have another go at a baling job despite the bad experience of last time. I had a feeling that growing grass and making it into silage bales could be a good way to make money. In fact I had already been prospecting equipment and suitable fields to purchase. Mason owns field 32, which was one that I’d looked at, and wants it mowed. So I accepted that job using hired equipment. The mowing and baling went fine. Rather than struggle to collect the finished bales, I decided to buy the autoload trailer that I mentioned in the previous post – it’s in the modhub. I’ll be able to use it on any other baling jobs I take and if I do go down the road of owning grass fields for silage making, buying it now is an investment. Collecting went without a hitch. I took the bales to the Stables Barn to sell and my cut of the profit was Β£2641. Given that I’m getting a third of the harvest value, that meant that each bale was worth Β£1500 – definitely a good money maker given that the only out-goings on a grass field is a single fertilize after each mow! Of course, it will mean buying a lot of equipment to start up, but I can use that on baling jobs for other farmers too. Yepp – I must get into this line of business πŸ™‚

By the time I’d done those deliveries and mowed the grass, it was getting late. An evening check on the crop revealed that weeds had sprung up after I did the second fertilizer run and I was going to have to do something about them. My preferred solution to a weed problem is the Hardi Mega 2200 – much better than taking an 8 iron to them πŸ˜‰ So off to the shop to buy the sprayer and herbicide along with a larger weight to keep the tractor balanced. Then it’s time to spray…

That just about completed my first day’s work on the farm (game time is a funny thing). To end the day I washed down the equipment and the tractor……and put them all to bed. In the next post we’ll see how the crop is doing and make a start on silage making.

Another Oak Glen Farm update so soon?? Sometimes life throws a curve ball or, in UK cricket terms, bowls a googly. This is particulary true of Computer Games. Yesterday evening I was trying out a grass baling job and hit a couple of problems caused by some mechanics relating to using a particular collection tool for wrapped bales. Items you’re trying to collect can act in a very bouncy manner in FS19 and I found it impossible to carry them reliably in the tools supplied for the hire job I was doing. The reason for doing the job was sensible – I wanted to learn about grass harvesting and creating silage bales. In that respect the first 3 parts of the job went well and I learnt a lot. But the last aspect of picking those round bales up was just about impossible with the tools supplied. I suspect that Giants Software have recognised this as an issue because they have provided an auto-load trailer for these bales now but I think that the job would still have given me the basic forks to pick up the bales. Anyway, after struggling for over 40 minutes and watching one bale roll away down the hill into the stream at the bottom of the valley, I conceded defeat and cancelled the job – a first for me.

This morning I went seeking the relevant trailer mod in the mods section of the game and I also downloaded some updates to other installed mods. I also bought a DLC for Anderson equipment which had some alternative options for the baling issue. When I tried to save the game not long after that, it just hung 😦 Eventually, after waiting some minutes, I had to resort to the windows key and a stop command on the Steam site. When I logged back in to the game, my Oak Glen Farm save was gone. A really annoying outcome given that my first crop was now growing 😦 For some players of games something like this is a cue to rage-quit, throw the controller across the room or abuse the family cat. For me it’s an opportunity to rerun the things I had done and perhaps do a better job second time around. So here we go, same farm and same first field.

Ploughing with the Fendt and Agro Masz as before. This time I think I’ve done a much better job!……now that might get a commendation in a ploughing contest! πŸ™‚ And I’ve applied the Lime…

I will continue to bring things back up to date over the next couple of days and I now have an additional skill in my armoury for when I choose another field to buy πŸ™‚

Following on promptly from the previous post because I left us with the field covered in lime and not yet ready for the first crop to be sown. It was a good time to halt beacuse I needed to give some thought to how to progress with the preparations. There were three possible ways forward. Run a Subsoiler over the field to turn in the lime, do the same using a disc-harrow or use a combined cultivator/seeder. As I understand it in-game, having ploughed I could go straight to the latter option and seed as I cultivate. But I decided that I would do a ‘proper job’ on this new field.

Now, I’m not a farmer and if you are I’d be happy to hear corrections to any misconceptions I have here. The Subsoiler is designed to go deep – around a foot down and achieves a similar effect to a Plough but doesn’t turn over the soil like a plough does. The Disc Harrow breaks up the clods of soil on the surface left after ploughing. With that in mind, I decided the correct tool for this job was the Harrow. Here is the Agro Masz Harrow that I bought……and here we are cultivating the field and simultaneously turning in the lime…
…You can see how the furrows left by the Plough are smoothed in the process.

Now we have another choice – buy a Seeder that also fertilizes the field and sow our first crop or fertilize the field first using our existing spreader. The decision was made for me by a fellow farmer who needed one of their fields fertilized and was paying good money for me to do it!..…So off I went with my Amazone spreader to the shop where I filled it with fertilizer. I wasn’t sure how much the neighbour’s larger field would need but I felt I’d likely come back with enough to do my own field too. It’s quite a nice view across the valley from Mason’s field……and I had nearly 3/4 of hopper full of fertilizer after completing the job, so I could come back and fertilize my own field too and still have around 4000l left – Result! πŸ™‚

Time to sow our first crop. If you read the previous abortive series then you’ll recall the need to check prices when choosing a crop. I was thinking Barley because that would give me a start on feed for Chickens. But Barley is in a downward price spiral at the moment and Wheat is at a stable but low price. I opted to grow Canola as it is a well paying if less productive crop and some buyers are improving their prices currently. One downside is that I won’t be collecting straw – I don’t think the size of the field justifies hiring or buying a loading wagon to collect it. At harvesting I’ll set the Combine to deposit chaff and I’ll plough it in before sowing the next crop.

Sometimes I’m a creature of habit. Choosing a Seeder was simple – go with the Stara Ceres Master 3570. It’s served me well in the past and will allow me to cultivate, seed and fertilize in one go now my field is established. This is the shop page advertising its capabilities – it’s the one on the right……and here’s a closer look…

With the Stara loaded with seed I went to sow the field. I was able to get the in-game helpers to do most of the task for me but I did have to go back and fill in some gaps after. Helpers cost wages but are much better at turning this type of trailer around and doing consistant rows than I am, so worth the money to get most of the job done! Here’s the sowing in progress…

And now we wait for the crop or the weeds to appear πŸ˜‰ More farming in a future post.