Nuts and Bolts

Following on from my previous Car Mechanic Simulator 2021 introduction, here are some thoughts on gameplay and the changes from the 2018 edition. I think the launch screen is a major improvement although it retains the same profile options…

…clicking on Play takes you to your profile slots…

…If you are creating a new profile you can select one of 4 modes. If you are new to the game I’d go with Normal as that gives a good enough level of help for most players and you’ll be soon be making lots of money. Experienced players like myself will choose Expert.

The biggest change from the 2018 edition is the separation of tools and facilities from progression. You still upgrade your skills as before and get benefits like cheaper parts purchase…

…Things like the Test Path that used to be opened as you reached a certain level are now bought when you have the cash…

…That allows you to choose when you want to buy certain things. Using the Test Path as an example, I didn’t buy that until after I’d bought things like the car wash and paint shop – The test track (accessed via the map screen) finds most of the same suspension things and you can usually spot brake issues with a simple visual inspection. The screenshot above taken at level 2 shows that I bought the OBD Tester and the Multi-Meter. These are the two most useful tools you can have in early game when most of the vehicles you will be offered to work on are modern – I recommend buying them first πŸ™‚ You can see that expanding your garage is expensive and so are most other major improvements, so choose when you think it is best to buy those.

Once you have reached a level where you can reliably fix parts and have plenty of money in the bank (at least Cr60k) you may want to visit a barn and see what nice vehicles you can buy to rebuild. Barns and the Junkyard are accessed via the map…

…Check the prices carefully – sometimes a car will be a bargain but they can be overpriced too. Ideally, until you have fully upgraded your skillset, you want a vehicle that has generally good body and interior condition. One of my first rebuilds in game this time was a Chevy Impala which had good bodywork. I only rebuilt the mechanical parts and gave it a respray to make a good profit. Here’s the finished car…

…Once you’ve got to level 6 on your renovation skills though, you can rebuild total wrecks from the junkyard. Here’s a BMW that I bought – I’ve just washed off all the muck so I can see what I’m looking at…

…Later, after sourcing most of the bodywork items that were missing from barns and the junkyard, it was time to move it inside for the rebuild…

…Here’s the finished car…

…Chrome with black wheels πŸ™‚ Behind is another barn find that just needs a full mechanical rebuild to make a good profit.

All of this rebuilding is probably the main activity in game but there are lots of story jobs to work through and doing jobs is a good way to keeping your cash flow under control πŸ™‚ Here’s an example of a story job from level 8…

…There are also two normal jobs listed below. There are 72 vehicles in the base game and you can add more with DLC’s – Currently there are Nissan and Electric Vehicles available to purchase. You can also add in mods from the Steam Workshop.

I hope that’s given a good insight to the general gameplay. I think the balance of relaxed play and the occasional head-scratching fault makes for a good game to fit between those other more stressful things in life πŸ™‚

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